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Category Archives: iOS
Animating Polygon Shape Changes With CAShapeLayer in Swift and iOS
I am working on a project that will be animating polygon vector shapes. No raster images on a CAShapeLayer. In general, most of the references and examples related to CAShapeLayer are concentrated on animating stroke end points. That’s great for … Continue reading
Posted in iOS
iOS Tutorial: Selections in TableViews
This tutorial picks up where our last tutorial on TableView Basics left off. Now that we have one, it’s time to start editing, deleting and moving things around. Again, we’ll have our starter project and our completed project downloads. First … Continue reading
The Problem With iOS GitHub Component Examples Lately
I’ve started to notice a disturbing trend lately, iOS Github examples that flat out don’t work nicely outside the example code. Here are the typical problems: Non-ARC code No Storyboards Sample project megalomanic focus README.md inaccuracies and generalities Non-ARC code … Continue reading
PaintCode 1.2.1 – What’s New
UPDATE: Version 1.3 has just been released, with new features. My GitHub is working again, so you can pull the sample project. I know I did a post and presentation at BYU CocoaHeads on PixelCut’s excellent PaintCode Mac app last … Continue reading
Xcode – Renaming Repository Bug Using Git, Pull From Project
I’m using xCode 4.5.2, and was checking out some of my projects from Git, as I now have a new Retina Macbook Pro. I was beset by two problems. When I went to check out a repository, the Folder names … Continue reading
iOS Tutorial: Editing TableViews
This tutorial picks up where our last tutorial on TableView Basics left off. Now that we have one, it’s time to start editing, deleting and moving things around. Again, we’ll have our starter project and our completed project downloads. For additional reading, you can … Continue reading
iOS Tutorial: Basics of Table Views and Prototype Cells in Storyboards
In this tutorial, we’ll go over the basics of populating tableviews with data, and using the prototype cells introduced in iOS 5. Many of the samples online have very complicated navigation controller code. Instead, we want to just do the … Continue reading
Posted in iOS
iOS Tutorial: Combining Delegation, Storyboards, Popovers and Data
In this tutorial, we’ll show how to pass data from a view controller to a popover, and have data passed passed back from a button click, as well as dismissing the popover. The benefit is that it allows you to … Continue reading
Product Review: PaintCode by PixelCut
I purchased a copy of PaintCode from the Mac Store in March, and have used it in a real production environment. Namely, make resolution-independent images quickly, vector-based, so they look crisp on both Retina and non-retina displays. PaintCode appeared to … Continue reading
CocoaHeads Presentation: PaintCode Resources
Here are the assets for tonight’s presentation. Keynote slides:http://dl.dropbox.com/u/1772972/PaintCode.key PaintCode sample:http://dl.dropbox.com/u/1772972/Button_PaintCode.zip btnTest sample: http://dl.dropbox.com/u/1772972/btnTest.zip