Category Archives: Apple

iOS Tutorial: Selections in TableViews

This tutorial picks up where our last tutorial on TableView Basics left off. Now that we have one, it’s time to start editing, deleting and moving things around. Again, we’ll have our starter project and our completed project downloads. First … Continue reading

Posted in Apple, iOS

The Problem With iOS GitHub Component Examples Lately

I’ve started to notice a disturbing trend lately, iOS Github examples that flat out don’t work nicely outside the example code.  Here are the typical problems: Non-ARC code No Storyboards Sample project megalomanic focus README.md inaccuracies and generalities Non-ARC code … Continue reading

Posted in Apple, iOS Tagged

Solution: Apple TV 3 and the spinner, plus the failure of AirPlay Screen Mirroring

I got an new Apple TV (3rd generation hockey puck), and I was watching a movie downloaded from iTunes. An hour and a half in, WHAMO, seized up. After going through reading an encyclopedia of posts, I took the extreme of … Continue reading

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Xcode – Renaming Repository Bug Using Git, Pull From Project

I’m using xCode 4.5.2, and was checking out some of my projects from Git, as I now have a new Retina Macbook Pro. I was beset by two problems. When I went to check out a repository, the Folder names … Continue reading

Posted in Apple, iOS, Mac

iOS Tutorial: Editing TableViews

This tutorial picks up where our last tutorial on TableView Basics left off. Now that we have one, it’s time to start editing, deleting and moving things around. Again, we’ll have our starter project and our completed project downloads. For additional reading, you can … Continue reading

Posted in Apple, iOS

iOS Tutorial: Combining Delegation, Storyboards, Popovers and Data

In this tutorial, we’ll show how to pass data from a view controller to a popover, and have data passed passed back from a button click, as well as dismissing the popover. The benefit is that it allows you to … Continue reading

Posted in Apple, iOS

Product Review: PaintCode by PixelCut

I purchased a copy of PaintCode from the Mac Store in March, and have used it in a real production environment. Namely, make resolution-independent images quickly, vector-based, so they look crisp on both Retina and non-retina displays. PaintCode appeared to … Continue reading

Posted in Apple, iOS

CocoaHeads Presentation: PaintCode Resources

Here are the assets for tonight’s presentation. Keynote slides:http://dl.dropbox.com/u/1772972/PaintCode.key PaintCode sample:http://dl.dropbox.com/u/1772972/Button_PaintCode.zip btnTest sample: http://dl.dropbox.com/u/1772972/btnTest.zip  

Posted in Apple, iOS

AV Foundation in iOS 5 – Video Capture, Save, Display

In preparation for a project at work, and a presentation for the local CocoaHeads, I decided to dive in on the new AV Foundation implementation in iOS 5. Most of what I concentrated on was understanding the Rosywriter demo from … Continue reading

Posted in Apple, iOS

Deleting large “Other” in iOS 5 and iTunes

I had a strange problem. In iTunes, the Other was using up 7GB of my iPad capacity. Not good. Seems like it’s a corruption issue. To get this space back, on your iPad, go to the Settings app->General->Reset->Reset Network Settings. … Continue reading

Posted in Apple